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<channel>
	<title>Sinlapse</title>
	<atom:link href="http://www.totalwarp.co.uk/sinlapse/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.totalwarp.co.uk/sinlapse</link>
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		<title>Sinlapse 008 / End of development</title>
		<link>http://www.totalwarp.co.uk/sinlapse/2012/05/09/sinlapse-008-end-of-development/</link>
		<comments>http://www.totalwarp.co.uk/sinlapse/2012/05/09/sinlapse-008-end-of-development/#comments</comments>
		<pubDate>Wed, 09 May 2012 08:38:55 +0000</pubDate>
		<dc:creator>Tails</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.totalwarp.co.uk/sinlapse/?p=109</guid>
		<description><![CDATA[With Phantasy Star Online 2 and Guild Wars 2 proving to be exactly what i was trying to make, Only of course with the huge resources of people who aren&#8217;t rubbish, I no longer have the desire or love for sinlapse then i did, So for the moment atleast this is the last update. &#160; [&#8230;] <a class="more-link" href="http://www.totalwarp.co.uk/sinlapse/2012/05/09/sinlapse-008-end-of-development/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p>With Phantasy Star Online 2 and Guild Wars 2 proving to be exactly what i was trying to make, Only of course with the huge resources of people who aren&#8217;t rubbish, I no longer have the desire or love for sinlapse then i did, So for the moment atleast this is the last update.</p>
<p>&nbsp;</p>
<p>This update is broken. Upon re-entering the town a second/third/fourth and so on copy of the player will be created.</p>
<p>&nbsp;</p>
<p>008 &#8220;The make it a game patch!&#8221;</p>
<p>TODO:<br />
Fix two players being able to exist at once (When entering town) (Remove player from town, Create him before it changes to it in character menu / load menu<br />
Text isnt above enemies head<br />
-<br />
- BUG:<br />
Two enemies can not exist at the same time. | Should be fixed when I redo attacking<br />
Cars on main menu use mesh1 instead of whole car model<br />
-<br />
Added a check to stop teleport menu from loading levels multiple times<br />
Added pop ups to load menu<br />
Added pop ups to character menu<br />
Added unused Enemy State Images<br />
Added various other things for the future (Viewable with new &#8220;Junk Toggle&#8221;)<br />
Added active Mission to load menu<br />
Added very basic tamper protection<br />
Added gui above enemies showing name, level and health<br />
Added mission system<br />
Added car model<br />
Added player equip slots in character menu<br />
Added player vanity slots in character menu<br />
Added warning to stop saving over saves with other saves<br />
Added skill bar<br />
Added option to hide debug tools and very work in progress / not done stuff (Junk Toggle)<br />
Added &#8220;Power&#8221; Power increases your health, energy regen and health regen<br />
Added save slot selection to character creator<br />
Added &#8220;?&#8221; popup button next to attributes to explain their use<br />
Added windowed button to options menu<br />
Added popup for not changing your name<br />
Added two more save slots<br />
Added falling off the world respawn (To be improved later)<br />
Added misc/gold item drop model<br />
Added LocalClassmode var<br />
Added text above items script<br />
Added incombat var, You can&#8217;t save in combat<br />
Added respawn points at teleporters<br />
Added small animation to teleporter<br />
Added a few shadow projectors to objects<br />
Added enemy level Var<br />
Added basic clouds to main menu<br />
Added update text on main menu to inform of updates<br />
Added some missing vars to the save/load system<br />
JUNK: Online toggle<br />
JUNK: Card area<br />
JUNK: Login / Register section<br />
JUNK: Offline / Online selection in character create<br />
JUNK: Multiplayer button<br />
JUNK: Control Toggle<br />
Removed magic and ranger selections on character selection<br />
Removed &#8220;Ranged&#8221; stat<br />
Removed antique news texture base<br />
Removed defunct materials<br />
Removed old terrains (main menu and test area)<br />
Removed Dynamic Test Area<br />
Removed &#8220;Please Kill Me Now&#8221; as a pre made map<br />
Redone in game UI layout<br />
Dying now takes you back to the current areas spawn instead of town<br />
Decreased HP increase rate<br />
Changed old tab/esc message to show when you have skill points to spend<br />
Clicking &#8220;Back&#8221; on the options menu in game now takes you back instead of closing<br />
Clicking with menus open no longer uses Energy<br />
Mouse is no longer locked<br />
Moved exp back into main ui<br />
Moved location to character menu<br />
Major teleport menu remake<br />
Magic now increases max magic<br />
Made the game fetch text from string files<br />
Modified popup script to be more easy to use<br />
Made existing popups work better and start in decent positions<br />
Fixed item icons facing player instead of camera<br />
Fixed magic not regenerating if energy full<br />
Fixed areas in town not being transparent<br />
Fixed Energy recharging past max<br />
Player, CharaGUI and Camera no longer recreate every map<br />
You now recieve 1 skill points when you level<br />
You now start the game with 1 point of each attribute<br />
Base attack damage is now set to &#8220;Melee * Proficiency&#8221;<br />
Updated Town<br />
Slightly decreased Magic increase rate<br />
Shrunk Totalwarp logo and made clicking it open the site<br />
Streamlined pre game menus<br />
Icons above weapons drops are easier to see at a distance</p>
]]></content:encoded>
			<wfw:commentRss>http://www.totalwarp.co.uk/sinlapse/2012/05/09/sinlapse-008-end-of-development/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Been a while.. Updated 008 changelog</title>
		<link>http://www.totalwarp.co.uk/sinlapse/2012/04/12/been-a-while-updated-008-changelog/</link>
		<comments>http://www.totalwarp.co.uk/sinlapse/2012/04/12/been-a-while-updated-008-changelog/#comments</comments>
		<pubDate>Thu, 12 Apr 2012 21:35:24 +0000</pubDate>
		<dc:creator>Tails</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.totalwarp.co.uk/sinlapse/?p=105</guid>
		<description><![CDATA[Now that i&#8217;ve got internet back, Here&#8217;s what 008 contains at the moment, Expect it soon. Added a check to stop teleport menu from loading levels multiple times Added pop ups to load menu Added pop ups to character menu Added unused Enemy State Images Added various other things for the future (Viewable with new [&#8230;] <a class="more-link" href="http://www.totalwarp.co.uk/sinlapse/2012/04/12/been-a-while-updated-008-changelog/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p>Now that i&#8217;ve got internet back, Here&#8217;s what 008 contains at the moment, Expect it soon.</p>
<p>Added a check to stop teleport menu from loading levels multiple times<br />
Added pop ups to load menu<br />
Added pop ups to character menu<br />
Added unused Enemy State Images<br />
Added various other things for the future (Viewable with new &#8220;Junk Toggle&#8221;)<br />
Added active Mission to load menu<br />
Added very basic tamper protection<br />
Added gui above enemies showing name, level and health<br />
Added mission system<br />
Added car model<br />
Added player equip slots in character menu<br />
Added player vanity slots in character menu<br />
Added warning to stop saving over saves with other saves<br />
Added skill bar<br />
Added option to hide debug tools and very work in progress / not done stuff (Junk Toggle)<br />
Added &#8220;Power&#8221; Power increases your health, energy regen and health regen<br />
Added save slot selection to character creator<br />
Added &#8220;?&#8221; popup button next to attributes to explain their use<br />
Added windowed button to options menu<br />
Added popup for not changing your name<br />
Added two more save slots<br />
Added falling off the world respawn (To be improved later)<br />
Added misc/gold item drop model<br />
Added LocalClassmode var<br />
Added text above items script<br />
Added incombat var, You can&#8217;t save in combat<br />
Added respawn points at teleporters<br />
Added small animation to teleporter<br />
Added a few shadow projectors to objects<br />
Added enemy level Var<br />
Added basic clouds to main menu<br />
Added update text on main menu to inform of updates<br />
Added some missing vars to the save/load system<br />
JUNK: Online toggle<br />
JUNK: Card area<br />
JUNK: Login / Register section<br />
JUNK: Offline / Online selection in character create<br />
JUNK: Multiplayer button<br />
JUNK: Control Toggle<br />
Removed magic and ranger selections on character selection<br />
Removed &#8220;Ranged&#8221; stat<br />
Removed antique news texture base<br />
Removed defunct materials<br />
Removed old terrains (main menu and test area)<br />
Removed Dynamic Test Area<br />
Removed &#8220;Please Kill Me Now&#8221; as a pre made map<br />
Redone in game UI layout<br />
Dying now takes you back to the current areas spawn instead of town<br />
Decreased HP increase rate<br />
Changed old tab/esc message to show when you have skill points to spend<br />
Clicking &#8220;Back&#8221; on the options menu in game now takes you back instead of closing<br />
Clicking with menus open no longer uses Energy<br />
Mouse is no longer locked<br />
Moved exp back into main ui<br />
Moved location to character menu<br />
Major teleport menu remake<br />
Magic now increases max magic<br />
Made the game fetch text from string files<br />
Modified popup script to be more easy to use<br />
Made existing popups work better and start in decent positions<br />
Fixed item icons facing player instead of camera<br />
Fixed magic not regenerating if energy full<br />
Fixed areas in town not being transparent<br />
Fixed Energy recharging past max<br />
Player, CharaGUI and Camera no longer recreate every map<br />
You now recieve 1 skill points when you level<br />
You now start the game with 1 point of each attribute<br />
Base attack damage is now set to &#8220;Melee * Proficiency&#8221;<br />
Updated Town<br />
Slightly decreased Magic increase rate<br />
Shrunk Totalwarp logo and made clicking it open the site<br />
Streamlined pre game menus<br />
Icons above weapons drops are easier to see at a distance</p>
<p>Stable Unstable | 007<br />
25/11/2011<br />
Added Save / Load system<br />
Added 2d icons above items<br />
Added log &#8211; Will show: Damage taken and done, Money obtained, Exp gained, Other various things<br />
Added Anisotropic filtering, Anti aliasing, resolution settings and vsync to options menu<br />
Added delete save button to load menu<br />
Added sound effect for error/Disabled<br />
Added proficiency to character screen<br />
Enemies may drop items upon death<br />
Can no longer have minus money upon death<br />
Decreased player damage done<br />
Magic characters no longer get base strength<br />
Strength characters no longer get base magic<br />
Energy regens 0.5 faster<br />
There&#8217;s now a 1/2 chance to get gold from enemies.<br />
Temporary fix to targeting multiple enemies<br />
Fixed menu sound effects. And the ones that were working are now better.<br />
Increased height of camera, Really needs a new script.<br />
Changelog now read directly from text file<br />
Disabled Ranged and Magic character selections<br />
Fixed missing AudioListeners<br />
Recoded main menu camera control code<br />
Pressing back on character creation now takes you back instead of to main menu<br />
You can now open the options menu in game from character menu<br />
Moved currency box below content<br />
Mana and energy shown on character screen<br />
You now start the game with 5 points to assign (Not usable till 008)<br />
Added some text for having no quest<br />
Changed duplicate &#8220;Currency&#8221; on character menu to &#8220;Crystals&#8221;<br />
Few other UI changes</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Over a year</title>
		<link>http://www.totalwarp.co.uk/sinlapse/2012/02/29/over-a-year/</link>
		<comments>http://www.totalwarp.co.uk/sinlapse/2012/02/29/over-a-year/#comments</comments>
		<pubDate>Wed, 29 Feb 2012 01:06:52 +0000</pubDate>
		<dc:creator>Tails</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.totalwarp.co.uk/sinlapse/?p=106</guid>
		<description><![CDATA[6th of January was the day i first started working on sinlapse, For a year old game it&#8217;s not very advanced is it? But i digress, I&#8217;ve re-uploaded the oldest version of sinlapse i have, Which is 001c from 28/04/2011 &#8220;Play&#8221; it here &#160; For anybody wondering, The reason it&#8217;s taken so long is because [&#8230;] <a class="more-link" href="http://www.totalwarp.co.uk/sinlapse/2012/02/29/over-a-year/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p>6th of January was the day i first started working on sinlapse, For a year old game it&#8217;s not very advanced is it? But i digress, I&#8217;ve re-uploaded the oldest version of sinlapse i have, Which is <a href="http://www.totalwarp.co.uk/sinlapse/2011/04/29/stable-unstable-001c/">001c from 28/04/2011</a></p>
<p><a href="http://www.totalwarp.co.uk/games/sinlapse/001c/001.html">&#8220;Play&#8221; it here</a></p>
<p>&nbsp;</p>
<p>For anybody wondering, The reason it&#8217;s taken so long is because no work was done on it for 5 months of 2011. I know it would have been better to release the new version instead of an old one but it&#8217;s currently broken for various reasons. Progress is being made though! I&#8217;ve delayed the combat remake until the version after so i can get this hefty update out. Expect it next week maybe?</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Monthly post</title>
		<link>http://www.totalwarp.co.uk/sinlapse/2012/02/22/monthly-post/</link>
		<comments>http://www.totalwarp.co.uk/sinlapse/2012/02/22/monthly-post/#comments</comments>
		<pubDate>Wed, 22 Feb 2012 23:53:12 +0000</pubDate>
		<dc:creator>Tails</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.totalwarp.co.uk/sinlapse/?p=100</guid>
		<description><![CDATA[I&#8217;m back working on sinlapse after some time away from it, First off, I&#8217;ve removed the following from the 008 release and pushed them to 009 First word of the 3 teleport words sets difficulty Enemies now scale based on certain factors of teleport word In game UI and main menus now scale and position [&#8230;] <a class="more-link" href="http://www.totalwarp.co.uk/sinlapse/2012/02/22/monthly-post/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m back working on sinlapse after some time away from it, First off, I&#8217;ve removed the following from the 008 release and pushed them to 009</p>
<ul>
<li>First word of the 3 teleport words sets difficulty</li>
<li>Enemies now scale based on certain factors of teleport word</li>
<li>In game UI and main menus now scale and position correctly in different resolutions</li>
<li>Player camera changed</li>
<li>Player attack will now attack all enemies in range</li>
</ul>
<p>I&#8217;ve updated the upcoming changes page with the newest changelog, And here are some updated images.</p>
<p><a href="http://www.totalwarp.co.uk/sinlapse/files/2012/02/1inven.png"><img class="alignnone size-medium wp-image-101" title="1inven" src="http://www.totalwarp.co.uk/sinlapse/files/2012/02/1inven-300x237.png" alt="" width="300" height="237" /></a><a href="http://www.totalwarp.co.uk/sinlapse/files/2012/02/2missionven.png"><img class="alignnone size-medium wp-image-102" title="2missionven" src="http://www.totalwarp.co.uk/sinlapse/files/2012/02/2missionven-300x237.png" alt="" width="300" height="237" /></a><a href="http://www.totalwarp.co.uk/sinlapse/files/2012/02/3invenmis.png"><img class="alignnone size-medium wp-image-103" title="3invenmis" src="http://www.totalwarp.co.uk/sinlapse/files/2012/02/3invenmis-300x237.png" alt="" width="300" height="237" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Screenshot</title>
		<link>http://www.totalwarp.co.uk/sinlapse/2012/01/25/screenshot/</link>
		<comments>http://www.totalwarp.co.uk/sinlapse/2012/01/25/screenshot/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 21:50:53 +0000</pubDate>
		<dc:creator>Tails</dc:creator>
				<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.totalwarp.co.uk/sinlapse/?p=96</guid>
		<description><![CDATA[008 won&#8217;t be done for quite a while, So here&#8217;s a screenshot.]]></description>
			<content:encoded><![CDATA[<p>008 won&#8217;t be done for quite a while, So here&#8217;s a screenshot.</p>
<p><a href="http://www.totalwarp.co.uk/sinlapse/files/2012/01/sitepic.png"><img class="alignnone size-medium wp-image-97" title="sitepic" src="http://www.totalwarp.co.uk/sinlapse/files/2012/01/sitepic-300x237.png" alt="" width="300" height="237" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sinlapse 007c</title>
		<link>http://www.totalwarp.co.uk/sinlapse/2011/12/28/sinlapse-007c/</link>
		<comments>http://www.totalwarp.co.uk/sinlapse/2011/12/28/sinlapse-007c/#comments</comments>
		<pubDate>Wed, 28 Dec 2011 17:26:35 +0000</pubDate>
		<dc:creator>Tails</dc:creator>
				<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.totalwarp.co.uk/sinlapse/?p=85</guid>
		<description><![CDATA[Big update! Pretty cool story. NPC Chat system is delayed until next version. I&#8217;m also not going to be hosting unstable and stable versions anymore, Along with that i&#8217;ve removed the EXE version for now. Save / Load system Added 2d icons above items Added log &#8211; Will show: Damage taken and done, Money obtained, [&#8230;] <a class="more-link" href="http://www.totalwarp.co.uk/sinlapse/2011/12/28/sinlapse-007c/">&#8595; Read the rest of this entry...</a>]]></description>
			<content:encoded><![CDATA[<p>Big update! Pretty cool story. NPC Chat system is delayed until next version.</p>
<p>I&#8217;m also not going to be hosting unstable and stable versions anymore, Along with that i&#8217;ve removed the EXE version for now.</p>
<ul>
<li>Save / Load system</li>
<li>Added 2d icons above items</li>
<li>Added log &#8211; Will show: Damage taken and done, Money obtained, Exp gained, Other various things</li>
<li>Enemies may drop items upon death</li>
<li>Can no longer have minus money upon death</li>
<li>Decreased player damage done</li>
<li>Magic characters no longer get base strength</li>
<li>Strength characters no longer get base magic</li>
<li>Energy regens 0.5 faster</li>
<li>There&#8217;s now a 1/2 chance to get gold from enemies.</li>
<li>Temporary fix to targeting multiple enemies, *The game will pick a random enemy to target once you kill the active one &#8211; You&#8217;ll have to search for it. Raycasting combat in 008. *</li>
<li>Fixed menu sound effects. And the ones that were working are now better.</li>
<li>Increased height of camera, Really needs a new script.</li>
<li>Changelog now read directly from text file</li>
<li>Disabled Ranged and Magic character selections</li>
<li>Added Anisotropic filtering, Anti aliasing, resolution settings and vsync to options menu</li>
<li>Added delete save button to load menu</li>
<li>Fixed missing AudioListeners</li>
<li>Added sound effect for error/Disabled</li>
<li>Recoded main menu camera control code</li>
<li>Pressing back on character creation now takes you back instead of to main menu</li>
<li>You can now open the options menu in game from character menu</li>
<li>Moved currency box below content</li>
<li>Mana and energy shown on character screen</li>
<li>Added proficiency to character screen</li>
<li>You now start the game with 5 points to assign (Not usable till 008)</li>
<li>Added some text for having no quest</li>
<li>Changed duplicate &#8220;Currency&#8221; on character menu to &#8220;Crystals&#8221;</li>
<li>Few other UI changes</li>
</ul>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Updated screenshots</title>
		<link>http://www.totalwarp.co.uk/sinlapse/2011/12/23/updated-screenshots/</link>
		<comments>http://www.totalwarp.co.uk/sinlapse/2011/12/23/updated-screenshots/#comments</comments>
		<pubDate>Fri, 23 Dec 2011 17:53:46 +0000</pubDate>
		<dc:creator>Tails</dc:creator>
				<category><![CDATA[Website]]></category>

		<guid isPermaLink="false">http://www.totalwarp.co.uk/sinlapse/?p=79</guid>
		<description><![CDATA[&#160; Don&#8217;t know when 007 will be out, Expect January.]]></description>
			<content:encoded><![CDATA[
<a href='http://www.totalwarp.co.uk/sinlapse/2011/12/23/updated-screenshots/menu-2/' title='menu'><img width="150" height="150" src="http://www.totalwarp.co.uk/sinlapse/files/2011/12/menu-150x150.png" class="attachment-thumbnail" alt="menu" title="menu" /></a>
<a href='http://www.totalwarp.co.uk/sinlapse/2011/12/23/updated-screenshots/character/' title='character'><img width="150" height="150" src="http://www.totalwarp.co.uk/sinlapse/files/2011/12/character-150x150.png" class="attachment-thumbnail" alt="character" title="character" /></a>
<a href='http://www.totalwarp.co.uk/sinlapse/2011/12/23/updated-screenshots/epicbattle/' title='epicbattle'><img width="150" height="150" src="http://www.totalwarp.co.uk/sinlapse/files/2011/12/epicbattle-150x150.png" class="attachment-thumbnail" alt="epicbattle" title="epicbattle" /></a>

<p>&nbsp;</p>
<p>Don&#8217;t know when 007 will be out, Expect January.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>EXE available!</title>
		<link>http://www.totalwarp.co.uk/sinlapse/2011/12/01/exe-available/</link>
		<comments>http://www.totalwarp.co.uk/sinlapse/2011/12/01/exe-available/#comments</comments>
		<pubDate>Thu, 01 Dec 2011 02:47:28 +0000</pubDate>
		<dc:creator>Tails</dc:creator>
				<category><![CDATA[General]]></category>
		<category><![CDATA[Website]]></category>

		<guid isPermaLink="false">http://www.totalwarp.co.uk/sinlapse/?p=78</guid>
		<description><![CDATA[You can download an exe version from the play page! I&#8217;ve also updated various support areas for it.]]></description>
			<content:encoded><![CDATA[<p>You can download an exe version from the play page!</p>
<p>I&#8217;ve also updated various support areas for it.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.totalwarp.co.uk/sinlapse/2011/12/01/exe-available/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Stable Unstable &#124; 006r2c</title>
		<link>http://www.totalwarp.co.uk/sinlapse/2011/12/01/stable-unstable-006r2c/</link>
		<comments>http://www.totalwarp.co.uk/sinlapse/2011/12/01/stable-unstable-006r2c/#comments</comments>
		<pubDate>Thu, 01 Dec 2011 02:13:03 +0000</pubDate>
		<dc:creator>Tails</dc:creator>
				<category><![CDATA[Update]]></category>

		<guid isPermaLink="false">http://www.totalwarp.co.uk/sinlapse/?p=77</guid>
		<description><![CDATA[Most of these should have been in 007, But it needed to be fixed. You can no longer teleport in areas other than the town Fixed teleporters back to town Added item icons New version of town Moved exp to character menu Small main menu ui changes Changes to options menu]]></description>
			<content:encoded><![CDATA[<p>Most of these should have been in 007, But it needed to be fixed.</p>
<ul>
<li>You can no longer teleport in areas other than the town</li>
<li>Fixed teleporters back to town</li>
<li>Added item icons</li>
<li>New version of town</li>
<li>Moved exp to character menu</li>
<li>Small main menu ui changes</li>
<li>Changes to options menu</li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://www.totalwarp.co.uk/sinlapse/2011/12/01/stable-unstable-006r2c/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Game pages moved</title>
		<link>http://www.totalwarp.co.uk/sinlapse/2011/12/01/game-pages-moved/</link>
		<comments>http://www.totalwarp.co.uk/sinlapse/2011/12/01/game-pages-moved/#comments</comments>
		<pubDate>Thu, 01 Dec 2011 01:12:23 +0000</pubDate>
		<dc:creator>Tails</dc:creator>
				<category><![CDATA[Website]]></category>

		<guid isPermaLink="false">http://www.totalwarp.co.uk/sinlapse/?p=76</guid>
		<description><![CDATA[The game pages have moved, Please update bookmarks if you have them for some reason. Stable Unstable]]></description>
			<content:encoded><![CDATA[<p>The game pages have moved, Please update bookmarks if you have them for some reason.<br />
<a href="http://www.totalwarp.co.uk/sinlapse/stable/">Stable</a><br />
<a href="http://www.totalwarp.co.uk/sinlapse/unstable/">Unstable</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.totalwarp.co.uk/sinlapse/2011/12/01/game-pages-moved/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
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