Character name must now be 3 words or longer GUI Improvements Map name now shown on gui Various pop ups added New main menu Enemies scale depending on level Enemies drop money (dependant on level) You lose money for dying Money is shown on inventory
Character name must now be 3 words or longer GUI Improvements Map name now shown on gui Various pop ups added New main menu Enemies scale depending on level Enemies drop money (dependant on level) You lose money for dying Money is shown on inventory
Fixed currency decreasing rapidly
Added protection to going under 0 currency You now have a base attack, Magic and Ranged Attack power will change with base attack Base attack is raised with level and *non existant* items Enemies now also scale Base stats show on inventory Max hp / Energy / magic Shown on inventory Fixed stats, Health, Energy, […] ↓ Read the rest of this entry…
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