Boxworld

Version 4.1.5b
New stage 0
Stage 2 now has more levels
Few stage 1 tweaks
Settings now save to a INI file
New music
Dynamic water!
Player collision box slightly changed
Boss one tweaked
Fixed getting stuck to top of activateable things
Everything behind text boxes now freeze.
Online screen
Fixed game freezing if you pressed resurrect with no save
Redone falling brick collisions (They work like you would expect now! huzzar!)
Small warning added to death/esc menu
Esc menu now has ReLoad instead of resurrect
Death/ESC menu will be on top of everything.
ESC menu has a close button.
R key function removed. Use esc.
Load button plays button press sound
Fixed every text box trying to delete item obtaining thing (!?)
Development area for very work in progress things (need to enable in INI)
Level Creator
Various tweaks
Version 4.1.3b
Boss changes that should have been in last version added
Level fixes / Improvements
Landing at speed effect and sound
2 new levels
Ramps added
INI Initalizes. (saving next version)
Death menu
Esc menu
Title screen’s buttons redone
Bonus screen (currently empty)
Version 4.1.2b
Completely fixed sticking to walls
Boss changed
Various files removed due to new move system*
Fixed bonus box error
Fixed Bonus box creating particle in wrong position
Version 4.1.1b
Pipe graphics fixed
Ladders introduced earlier on
Can no longer shield in mid air
Boss room collision fix
Fixed boss shooting you away while he’s dead
Fixed load button not stopping music / sounds
Other fixes
Version 4.1.0b
New levels
Various level improvements
New load system
Lives system removed
New sound effects
Improved Sprites
Player walk animation edited
Player idle sprite edited
Player fall sprite slightly edited
Jump hight slightly increased
Credits on main menu
Improvements to coding*
New death
Textbox system improved to allow multiple lines (Can’t believe i missed this)
Textbox system modified to always been on top of all objects
Boss one stage redone
Boss one completely redone
Various other fixes and tweaks
Updater.. err.. Updated
Music from newgrounds “Caved [n] loop by ShinyArmor”
Bug that could stop shield activating fixed
Shield has activate / deactivate sound effects
Shield cooldown time actually works now, and decreased to 8
Old files removed
Player blur edited to be active more of the time
Depth fixes
Bonus boxes collision changed
Version 4.0.6b
Various script improvements
Various sprite improvements
Version 4.0.5b
LEAK THAT WAS COPYING HEALTH BAR THOUSANDS OF TIMES A SECOND FIXED*
Boss improvements
Various stuff more animated
Yet more script optimization*
More shield placement fixes
Shield is disabled by cannotmove
More sound effects
Fixed update button not turning yellow
Special beta testing var added
Shielding is now timed by 15.
Version 4.0.4b
Ladders added
Scripts optimized*
Title music playing for a second after escaping from game when music disabled fixed.
Room 4 improve
Room 1 improve
Boss room improve
New level
X button activates shield (when obtained)
Game no longer freezes when focus lost.
P button pauses game.
Text boxes (use space to continue / close)
Removed unused global.bonusfound*
version shown on main menu
Version 4.0.3b
Leaving boss room correctly stops sound
Leaving boss room correctly removes battery meter
Jump is now shift.
Battery meter (lives bar) checks for its existance (removed – 4.0.5b)
Key speech bubble only shows when player close
Player looks in the correct direction on entering next screen
Player position correction
Size decrease*
Version 4.0.2b
Possible invisibility fixed
Hole in screen 3 fixed
Screen 1 fixes
Boss room fixes
Lives bar should correctly deletes on gameover
Version 4.0.1b
battery’s fixed.
Version 4b
Gravity event redone
Wall / floor events redone
Death event redone
More levels
Sticking to walls fix
Sticking to walls partial fix
More music
Music on/off toggle in options
Fullscreen/Windowed toggle in options
Bonus improved
Lives + Lives GUI
Camera beams now stop you moving correctly
Lasers destroy falling bricks
Updater
New totalwarp logo
Menus
Falling speed capped
Touching top of map no longer kills you
Version 3.1b
Screen 2 fixed.
Player collision mask edit
Various level changes
Un-used images removed*
Falling bricks now detect when you touch them directly.
Version 3b
I decided to skip 0.5 releases.
Jump script 75% size decrease*
Death is now auto detected by falling off the top screen
Flying up bricks problem finally fixed!
Custom icon.
40% Water
Pressing F1 brings up changelog + credits.
Version 2.5b
Unneeded vars removed*
Falling blur check now only runs when falling
Scripts condensed (stop movement, Jump, create)*
Jump script cleaned up*
Colliding with roof while jumping will stop movement
Jump now checks for a ground object below you
Second screen added with a new falling brick type
Version 2b
Motion blur
Walking animation stop fix
Falling fix
Version 1.7b
Jumping animation fix
Falling animation fix
Jumping collision fix