Archive for the ‘Game’ category

Sinlapse res change reference

January 21st, 2011

Sinlapse update

January 12th, 2011

Sinlapse is up to v010 now!

I was planning on this version being a stable release, It’s not. Maybe 011.

Sinlapse

January 6th, 2011

Sinlapse is on it’s site now, It’s still veeery early. Very. Very. Seriously. Very.

But you can check out the changelog or see what’s done so far. or both.

I of course won’t be announcing the changes. Not yet anyway.

January 5th, 2011

Sinlapse site was updated, Just to include some basic stuff for in game.

Here’s a thing i made.

January 4th, 2011

Wow! I  learned how collisions work and how sound works. I feel like i acomplished something a 3 year old could do.

http://www.totalwarp.co.uk/games/lrn2play/

Requires Unity.

Future boxworld

January 2nd, 2011
  • Map screen
  • Tighter, Changed controls
  • Improved resolution
  • Improved animations
  • Improved detail
  • Improved menus
  • Improved sound engine
  • Improved updater